Automatic speech output for interactive fiction interpreters (IF Interpreters)
- Author: Nick Stockton
- Visit add-on's website/source code
Available downloads
Version | Channel | Minimum NVDA version | Last tested NVDA version | download count since last release update | Last release date | Download |
---|---|---|---|---|---|---|
5.0.0 | stable | 2017.3 | 2024.4 | 120 | 2024-10-20 10:48:21 | IF Interpreters 5.0.0 (stable) |
2.1.0 | beta | 2019.3 | 2024.1 | 500 | 2023-12-29 18:52:42 | IF Interpreters 2.1.0 (beta) |
Description
Enables automatic speech output for interactive fiction interpreters. Supported Windows interpreters: AdvSys (GLK) for games in AdvSys format, http://ifarchive.org/if-archive/programming/advsys/advsys-winglk-20011221.zip AGiliTy for games in Adventure Game Toolkit format, http://davidkinder.co.uk/agility.html Frotz for games in Z-Code format, http://davidkinder.co.uk/frotz.html Git and Glulxe (GLK) for games in Glulxe format, http://davidkinder.co.uk/glulxe.html HTML Tads Player Kit for games in Tads2 and Tads3 format, http://tads.org/t3dl/pksetup.exe Hugo GLK for games in Hugo format, http://ifarchive.org/if-archive/programming/hugo/executables/hugov31_winglk.zip Level 9 for games in A-Code format, http://davidkinder.co.uk/level9.html Magnetic for games in Magnetic Scrolls format, http://davidkinder.co.uk/magnetic.html Nitfol (GLK) for games in Z-Code format, http://ifarchive.org/if-archive/infocom/interpreters/nitfol/winnitfol-0_5.zip Scare (GLK) for games in Adrift format, http://ifarchive.org/if-archive/programming/adrift/scare-1.3.10_win.zip WinARun (GLK) for games in Alan format, http://ifarchive.org/if-archive/programming/alan/executables/arun287-5-glk-win32-ix86.zip WinARun3 (GLK) for games in Alan 3 format, http://www.alanif.se/joomla/index.php/download-v3/windows-jdownloads/viewcategory/7 If you have previously installed an Add-On for any of these programs, you will need to remove it before installing this Add-On. Some important information: To configure Magnetic to work best with NVDA, bring up the 'Options' dialog with Control+T, tab to the 'Pictures' ComboBox and select 'None', then hit OK. If you wish to play a Z-Code game with Windows Frotz, you must first launch Windows Frotz, then select the game you want to play from the file open dialog that appears. If you try to play a game by opening a game file in Windows Explorer, the resulting instance of Windows Frotz will not be readable with NVDA. If you find that NVDA is mixing old output lines from the interpreter with new lines, try adjusting the stabilize delay using Shift+NVDA+Left Arrow and Shift+NVDA+right Arrow. If the interpreter is Windows Frotz, you should also insure the Fast Scrolling check box is checked in the Windows Frotz preferences dialog. You can bring up the dialog with Control+P from within the program.